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Daniil Kopytsko
Daniil Kopytsko
3D Environment Artist
Vilnius, Lithuania

Summary

Hi! My name is Daniil Kopytsko. I’m a 3d environment artist from Minsk, Belarus.

I've graduated Minsk Innovation University in 2011 as a Designer of Virtual Environment. My graduation project (videogame lookdev and prototyping) got the highest grade and I was invited to teach students at the same university at the faculty of design. I've spent there more than a year teaching students all the digital media. At the same time I was a freelancer - I did tons of stuff like motion design, mattepaintings, 3d modelling etc.

In 2012 I've joined Heyworks team as a junior 3d artist. I worked hard spending almost all of my free time on studying and pushing my skills to a new level. After about 2 years I was promoted to a Lead Artist position. I was responsible for a team of 5 artists and for planning/production of videogame art. All the art we did was mobile oriented so I didn't put it into my portfolio because it's...well... it's just a mobile art - nothing special there) . I worked there till April 2016.

In May 2016 I received an offer from Wargaming to join their R&D team. As a part of a team working on the World of Tanks 1.0 (the most anticipated release in the history of WoT) I was responsible for modeling, sculpting, baking, texturing, level art/set dressing, environment setup and some particle VFX and lighting setup (depends on the environment). I also took part in developing (from artistic perspective) and implementing new pipelines and techniques of content production and environment setup.

I also have some nice personal achievements like:
- Being a speaker at:
Cgevent 2013
Cgevent 2014
Devgamm 2014
Unity Day 2013
Devnight 2015
- Guest lecturer at Minsk Innovation University (after i left my teaching there) and Belarusian State Academy of Arts
I've covered some topics like videogame industry, art direction, pipelines and workflows in videogame art etc.
- Award winner at render.ru
- Artwork print in Render magazine.
- Article for render.ru
- Article for 80.lv
- I cook awesome burgers. No, like REALLY AWESOME ;)

What can I say about myself? Well, i think I'm a nice guy. At least my mom states that xD
I don't have any problems with communication and it's always a pleasure for me to talk to someone. I can be a good team player and a team leader as well. I'm not scared of hard work, crunches, sudden changes in pipelines, new people etc. No pain no gain, right?)

I'm a strong skilled artist and I can do a full environment production from the concept and idea to layout and blocking, modeling\sculpting\texturing and all the in-engine stuff like shader setup, set dressing, lighting, VFX and post.

And yeah, I'm a true gamer. I've been playing videogames since I was little kid. I even have tattoos with videogame characters on both of my hands)) So this is not just a job for me, it's more like a well-payed hobby. I really love and care about what I do.

Skills

Environment DesignEnvironment ModelingArt DirectionLow-poly ModelingHard Surface Modeling3D ModelingTexturingPBR TexturingTexture BakingDigital SculptingLightingParticle EffectsLook DevelopmentTeachingTeam ManagementDrawingVideo EditingHigh-poly ModelingProp ModelingMotion GraphicsVisual Effectsprocedural pipelines

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
CRYENGINE
CRYENGINE
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
SpeedTree
SpeedTree
World Machine
World Machine
Houdini
Houdini
Quixel Suite
Quixel Suite
After Effects
After Effects

Experience

  • R&D Technical Artist / Environment Artist at Wargaming.net
    Minsk, Belarus
    May 2016 - Present

  • Lead 3d Artist at Heyworks
    Minsk, Belarus
    April 2014 - April 2016

  • 3d Artist at Heyworks
    Minsk, Belarus
    April 2012 - April 2014